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Dragoon
Hit Die: D8
Skill Points at 1st Level: (4 + Int modifier) x 4
Skill Points at Each Additional Level: 4 + Int
modifier.
| Class Level |
Base Attack Bonus |
Fort. Save |
Ref. Save |
Will. Save |
Special | 0 | 1 | 2 | 3 |
| 1 | +1 | +2 | +0 | +0 | Bonus Feat; Fast Movement | 1 | 0 | - | - |
| 2 | +2 | +3 | +0 | +0 | Evasion | 2 | 0 | - | - |
| 3 | +3 | +3 | +1 | +1 | 2 | 1 | - | - | |
| 4 | +4 | +4 | +1 | +1 | Bonus Feat | 3 | 1 | 0 | - |
| 5 | +5 | +4 | +1 | +1 | Trackless Step | 3 | 1 | 0 | - |
| 6 | +6/1 | +5 | +2 | +2 | Wild Shape 1/day | 3 | 1 | 1 | - |
| 7 | +7/2 | +5 | +2 | +2 | Dispel Magic 3/day | 4 | 2 | 1 | 0 |
| 8 | +8/3 | +6 | +2 | +2 | Bonus Feat | 4 | 2 | 1 | 0 |
| 9 | +9/4 | +6 | +3 | +3 | 4 | 2 | 1 | 1 | |
| 10 | +10/5 | +7 | +3 | +3 | 4 | 2 | 2 | 1 | |
| 11 | +11/6/1 | +7 | +3 | +3 | Improved Evasion | 5 | 3 | 2 | 1 |
| 12 | +12/7/2 | +8 | +4 | +4 | Bonus Feat; Wild Shape 2/day | 5 | 3 | 2 | 1 |
| 13 | +13/8/3 | +8 | +4 | +4 | 5 | 3 | 2 | 2 | |
| 14 | +14/9/4 | +9 | +4 | +4 | Greater Dispelling 1/day | 5 | 3 | 3 | 2 |
| 15 | +15/10/5 | +9 | +5 | +5 | 5 | 4 | 3 | 2 | |
| 16 | +16/11/6/1 | +10 | +5 | +5 | Bonus Feat | 5 | 4 | 3 | 2 |
| 17 | +17/12/7/2 | +10 | +5 | +5 | 5 | 4 | 3 | 3 | |
| 18 | +18/13/8/3 | +11 | +6 | +6 | Wild Shape 3/day | 5 | 4 | 4 | 3 |
| 19 | +19/14/9/4 | +11 | +6 | +6 | 5 | 4 | 4 | 3 | |
| 20 | +20/15/10/5 | +12 | +6 | +6 | Bonus Feat | 5 | 4 | 4 | 4 |
Weapon and Armor Proficiency: A Dragoon is proficient with all simple and martial weapons, light armor, medium armor, and shields. When wearing light armor or no armor, a Dragoon can fight with two weapons as if he had the feats Ambidexterity and Two-Weapon Fighting. He loses this special bonus when fighting in medium or heavy armor, or when using a double-headed weapon.
Spells: A Dragoon has the ability to cast a small number of Arcane spells. He casts these spells without needing to memorize them beforehand. Dragoons receive bonus spells for high Intelligence, and to cast a spell a Dragoon must have an Intelligence score at least equal to 10 + the level of the spell. The Difficulty Class for a saving throw against a Dragoon's spell is 10 + the spell's level + the bard's Intelligence modifier. Arcane spell failure chance still applies for Dragoons in armor or with shields.
Bonus Feat: A Dragoon gains a bonus feat at first level and then every fourth level. (i.e. 1st, 4th, 8th, 12th, ect.) A Dragoon may use these bonus feats to gain any feat other than a Craft feat.
Fast Movement: The Dragoon has speed greater than the normal for his race when wearing no armor, light armor, or medium armor (and not carrying a heavy load). Normal elven speed is 30 feet. A Dragoon using Fast Movement may move with a standard speed of 40 feet, and runs at 160 feet rather than 120 feet.
Evasion: At 2nd Level, a Dragoon gains evasion. If exposed to any effect that normally allows a character to attempt a Reflex saving throw for half damage, he takes no damage with a successful saving throw. Evasion can only be used if they Dragoon is wearing light armor or no armor. It is an extraordinary ability.
Trackless Step: Starting at 5th Level, a Dragoon leaves no trail in natural surroundings and cannot be tracked.
Wild Shape: At 6th level, a Dragoon gains the spell-like ability to polymorph self into a small animal and back again once per day. As stated in the spell description, a Dragoon regains hit points as if he had rested for a day.
A Dragoon may use this ability more times per day at 12th level and then at 18th level. Also, the Dragoon gains the ability to take on a medium sized animal at 12th level and a large animal at 18th. These animals must be natural animals and cannot be dire versions of normal animals.
Dispel Magic: At 7th level, a Dragoon gains the spell-like ability to dispel magic up to 3 times per day. This ability is cast as a sorcerer of the same level as the Dragoon.
Improved Evasion: This ability works like evasion, except that while the Dragoon still takes no damage on a successful Reflex save against spells such as fireball or a breath weapon, she now takes only half damage on a failed save.
Greater Dispelling:
At 14th level, a Dragoon gains the spell-like ability to evoke a Greater
Dispelling once a day. This ability is cast as a sorcerer of the
same level as the Dragoon.
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