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Mini encounter #4
Wilderness encounter

While traveling through the woods, the party is stopped by a man in forest clothes.  He is handsome and charismatic.  He demands payment for "safe passage" through his forest.  The party notices about half a dozen figures moving through the trees.  If the party pays, he bids them safe journey and disappears in the forest.  If they refuse to pay, he will try to persuade them before signaling his friends to attack.

Dugan
AC=17 (Leather)
HD 6d6+12 (39)2 Short Swords +5 Melee1d6+1, 1d6+1 (2 Short Swords)Init +4
Skills:  Spot +9, Hide +12, Listen +7, Bluff +11, Disguise +5Fort +7Ref +9Will +3Small Sack; Gold Ring; Pendent; 8 gp; 2 spCR 6
Axeman #1AC=16 (Chain Shirt, Small Shield)HD 3d8+3 (16)Melee +51d8+2 (Battle Axe)Init +1
Skills:  Hide +2, Listen +4, Move Silently +3, Spot +4Fort +4Ref +2Will +1CR 3
Axeman #2AC=16 (Chain Shirt, Small Shield)HD 3d8+3 (16)Melee +51d8+2 (Battle Axe)Init +1
Skills:  Hide +2, Listen +4, Move Silently +3, Spot +4Fort +4Ref +2Will +1CR 3
Axeman #3AC=16 (Chain Shirt, Small Shield)HD 3d8+3 (16)Melee +51d8+2 (Battle Axe)Init +1
Skills:  Hide +2, Listen +4, Move Silently +3, Spot +4Fort +4Ref +2Will +1CR 3
Axeman #4AC=16 (Chain Shirt, Small Shield)HD 3d8+3 (16)Melee +51d8+2 (Battle Axe)Init +1
Skills:  Hide +2, Listen +4, Move Silently +3, Spot +4Fort +4Ref +2Will +1CR 3
Axeman #5AC=16 (Chain Shirt, Small Shield)HD 3d8+3 (16)Melee +51d8+2 (Battle Axe)Init +1
Skills:  Hide +2, Listen +4, Move Silently +3, Spot +4Fort +4Ref +2Will +116 spCR 3
Bowman #1AC=16 (Leather)HD 3d8+3 Shortbow +71d6+1  (Short Bow)Init +7
Skills:  Hide +4, Listen +3, Move Siletnly +2, Spot +4Fort +2Ref +4Will +112 Arrows, 1 gpCR 3
Bowman #2AC=16 (Leather)HD 3d8+3 Shortbow +71d6+1  (Short Bow)Init +7
Skills:  Hide +4, Listen +3, Move Siletnly +2, Spot +4Fort +2Ref +4Will +112  Arrows, 1 gp, 3 spCR 3
Bowman #3AC=16 (Leather)HD 3d8+3 Shortbow +71d6+1  (Short Bow)Init +7
Skills:  Hide +4, Listen +3, Move Siletnly +2, Spot +4Fort +2Ref +4Will +112 Arrows, 2 spCR 3
Bowman #4AC=16 (Leather)HD 3d8+3 Shortbow +71d6+1  (Short Bow)Init +7
Skills:  Hide +4, Listen +3, Move Siletnly +2, Spot +4Fort +2Ref +4Will +112 Sheaf ArrowsCR 3

If the PCs uses magic against the party, a robed figure steps out from behind an old oak tree and joins Dugan.
Gemmac
AC=15 (Leather, &
Larg Shield)
HD 6d8+6 (35)Melee +51d6 +1 (Sickle)SPELLS= Flare, Guidance, Light, Purify Food and Drink, Resistance, Cure Light Wounds, Endure Elements, Obscuring Mist, Summon Nature's Ally I, Animal Messenger, Chill Metal, Tree Shape, Call Lightning, Contagion, Poison,
Skills:  Spot +2, Concentration +7, Spellcraft +9, Heal +8, Listen +4Fort +5Ref +3Will +7Init +5 Small Sack, Belt Pouch, 20 gp, Iron Pot, Herbs, Knife, Flint & Steel
SA:  Wild Shape 2/dayCR 7
Dire Boar Companion
Dire Boar
AC= 15HD 7d8+21 (52 hp)Bite +12Bite 1d8 +12Init +0
Skills:  Listen +9, Spot +8Fort +8 Ref +5Will +6CR 4