Granted Powers: Use calm emotions as a spell-like ability once per day. Gain +2 bonus on Diplomacy checks.
| 1. Bless | Allies gain +1 attack and +1 on saves against fear. |
| 2. Shield Other | You take half of subject's damage. |
| 3. Prayer | Allies gain +1 on most rolls, and enemies suffer -1. |
| 4. Status | Monitors condition, position of allies. |
| 5. Rary's Telepathic Bond | Link lets allies communicate. |
| 6. Heroes' Feast | Food for 1 creature/level, cures and blesses. |
| 7. Refuge | Alters item to transport its possessor to you. |
| 8. Mass Heal | As heal, but with several subjects. |
| 9. Miracle | Requests a deity's intercession. |
Note: This feat first appeared in Defenders of the Faith.