Granted Power: You can generate a protective ward, a spell-like ability to grant someone you touch a resistance bonus on her next saving throw equal to your level. Activating this power is a standard action. The protective ward is an abjuration effect with a duration of 1 hour that is usable once per day.
| 1. Sanctuary | Sanctuary. Opponents can't attack you, and you can't attack. |
| 2. Shield Other | Shield Other. You take half of subject's damage. |
| 3. Protection from Elements | Protection from Elements. Absorb 12 damage/level from one kind of energy. |
| 4. Spell Immunity | Spell Immunity. Subject is immune to one spell/four levels. |
| 5. Spell Resistance | Spell Resistance. Subject gains +12 +1/level SR. |
| 6. Antimagic Field | Antimagic Field. Negates magic within 10 ft. |
| 7. Repulsion | Repulsion. Creatures can't approach you. |
| 8. Mind Blank | Mind Blank. Subject is immune to mental/emotional magic and scrying. |
| 9. Prismatic Sphere | Prismatic Sphere. As prismatic wall, but surrounds on all sides. |