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Granted Power: Your touch infuses life and weapons with chaos, and you revel in all things anarchic.
Touch of Chaos (Sp): You can imbue a target with chaos as a melee touch attack. For the next round, anytime the target rolls a d20, he must roll twice and take the less favorable result. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Chaos Blade (Su): At 8th level, you can give a weapon touched the anarchic special weapon quality for a number of rounds equal to 1/2 your cleric level. You can use this ability once per day at 8th level, and an additional time per day for every four levels beyond 8th.
|1. Protection from Law||+2 AC and saves, counter mind control, hedge out elementals and outsiders.|
|2. Align Weapon||Align weapon makes a weapon chaotic, evil, good, or lawful, as you choose.|
|3. Magic Circle against Law||As protection spells, but 10-ft. radius and 10 min./level|
|4. Chaos Hammer||Damages and staggers lawful creatures.|
|5. Dispel Law||+4 Bonus against attacks by lawful creatures.|
|6. Animate Objects||Objects attack your foes.|
|7. Word of Chaos||Kills, confuses, stuns, or deafens nonchaotic subjects.|
|8. Cloak of Chaos||+4 AC, +4 resistance, SR 25 against lawful spells.|
|9. Summon Monster IX*||Calls outsider to fight for you.|
- Cast as a chaos spell only.