Disease Domain
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Granted Power: Contagion and rot are such a familiar scent that you have made the corruption a part of you.
Caustic Touch (Su): You are immune to all forms of disease, both magical and mundane. You can inflict a target with a nausiating sickness as a melee touch attack. If they target fails a save (DC 10 + cleric level) they are Sickened for a number of rounds equal to half your cleric level. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Stench of Decay (Su): At 8th level, you exude an overwhelming stink of death and corruption in a 15-foot radius. Those within the stench must succeed at a DC 15 Fortitude save, or be sickened for 1d6+4 minutes.
1. Chill Touch | 1 Touch/lvl deals 1d6 damage and possibly 1 Str damage. |
2. Summon Swarm | Summons swarm of small crawling or flying creatures. |
3. Contagion | Infects subject with chosen disease. |
4. Poison | Touch deals 1d10 Con damage, repeats in 1 min. |
5. Insect Plague | Insect hoard limits vision, inflicts damage, and weak creatures flee. |
6. Enervation | Subject gains 1d4 negative levels. |
7. Circle of Death | Kills 1d4/HD per level. |
8. Horrid Wilting | Deals 1d8 damage/level to all within 30ft. |
9. Energy Drain | Subject gains 2d4 negative levels. |