Elven War Horse

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Large Animal
Hit Dice: 5d8+5 (36 hp)
Initiative: +2
Speed: 80 ft. (16 squares)
Armor Class: 15 (–1 size, +2 Dex, +4 natural), touch 11, flat-footed 13
Base Attack: +2
Attack: 2 hooves +4 melee (1d6+5)
Full Attack: 2 hooves +4 melee (1d6+5), bite +3 melee (1d4+2)
Space/Reach: 10 ft./5 ft.
Special Attacks:
Special Qualities: Low-light vision, scent, long lifespan
Saves: Fort +8, Ref +7, Will +2
Abilities: Str 20, Dex 15, Con 17, Int 6, Wis 11, Cha 8
Skills: Perception +11, Stealth +6, Survival +6
Feats: Endurance, Run, Weapon Focus (bite)
Environment: Temperate plains
Organization: Domesticated (Never found wild, always with riders)
Challenge Rating: 4

These horses are the specially breed steeds of the barbaric wild elves. Normally, these steeds are only gained by outsiders by capturing one after slaying his rider. Sometimes, a Elven War Horse will walk away from the tribe and seek out some deserving paladin. Nobody knows why this happens but the Wild Elves believe that the horse is "cursed by the gods" to leave the tribe. Wild elves never seek to recover these horses but will grant their riders respect when encountered.

Elven War Horses will not submit to wearing armor.

Carrying Capacity: A light load for an Elven war horse is up to 400 pounds; a medium load, 401–750 pounds; and a heavy load, 751–1200 pounds. An Elven war horse can drag 6,000 pounds.

Long Lifespan: The horses bred by the Wild Elves have been bred for strength, speed, and health. Consequently, these horses can live for up to 300 years. A foal reaches maturity after 20 years. After 250 years, the horse starts to show its age. Most horses that reach this age are used to train its master's children in how to ride.