Goat

From Traykon Campaign Setting

A small and timid herd animal.

Goat CR 1/3

XP 135
N Small animal
Init +1; Senses low-light vision; Perception +0

DEFENSE

AC 13, touch 12, flat-footed 12 (+1 Dex, +1 natural, +1 size)
hp 5 (1d8+1)
Fort +3, Ref +3, Will +0

OFFENSE

Speed 30 ft.
Melee gore +2 (1d4+1)

STATISTICS

Str 12, Dex 13, Con 12, Int 2, Wis 11, Cha 5
Base Atk +0; CMB +0; CMD 11 (15 vs. trip)
Feats Nimble Moves
Skills Acrobatics +1 (+5 when jumping), Climb +5, Survival +0 (+4 to find food); Racial Modifiers +4 Acrobatics when jumping, +4 Survival to find food

ECOLOGY

Environment any
Organization solitary, pair, or herd (3-12)
Treasure none

Goats are often ill-tempered and stubborn, but they have an uncanny knack for finding food in the strangest of places and can digest almost anything.