Outsider Influence
| Nature of the Gods | Deities of Traykon |
| Goblin Pantheon | Elven Pantheon |
| Monsterous Deities | Demon Lords |
| Minor Deities | Archdevils |
| High Miracles | Divine Domains |
| Dwarf Pantheon | Orc Pantheon |
| Lost Gods | Legacy Deities |
| Idols | Known Idols |
| Devil | Daemon | Demon |
| Archdevils | Soul Trade | Demon Lords |
| Binding Outsiders | ||
Powerful outsiders can gain the power of a demigod, and be capable of granting petitioners spells and abilities. Devils and Demons are commonly the only outsiders who get powerful enough to verge on deific power. Empyreal Lords, Deamons, and other powerful outsiders either have no interest in worshipers or are bound to a powerful deity themselves. However, these other outsiders may grant boons or favors if the mood strikes them. The goal in gaining mortal worshipers is to ascend to full godhood.
These demigods are not bound by the normal rules of Traykon that trap divine entities. In eons past, Ulan made an agreement with the Devil King Asmodeus and some powerful Demon Lords. Ulan would allow these deific beings to accept worship and souls from Traykon as long as none tried to take up residence in the Shadowlands.
Archdevils
The greatest and most terrible of devils are the archdevils of Hell, powerful scions of law and evil, subtle and sophisticated demigods who each rule one of the eight vast planes of torment that form the layers of Hell. Each archdevil is a unique creature, and each fits into a specific role in the cosmic chain of corruption and oppression that devils use to bind the cosmos to their will. The first archdevils rose to power soon after their lord Asmodeus claimed Hell as his realm. Asmodeus has guided the rise of other archdevils, sometimes directly creating them as he did Belial and Mephistopheles. Others are older beings who pledged their allegiance to Asmodeus during heavenly rebellions, like Baalzebul and Dispater. Asmodeus has even been known, when in need of additional loyal viceroys, to grant archdevildom to creatures outside the diabolic race, as in the case of ascended mysteries like Barbatos and Geryon.
Demon Lords
Only the strongest demons can rise to become lords. The process by which a demon becomes a lord varies from demon to demon, but always begins when a demon grows beyond CR 20, whether by advancing in Hit Dice, gaining class levels, gaining a monstrous template, or gaining some other strange power. The majority of these demons come from the ranks of powerful mariliths, balor lords, or other high-CR demons simply because of their higher baseline abilities, but any demon that rises to the height of demonic power can make the initial transformation to a nascent demon lord.
