Primal Troll
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Kalou trolls can surrender to the curse or be overwhelmed by their heritage. This de-evolution is treated as Primal Troll levels. When the troll character is prepared to advance in their chosen class, they can instead advance in a level of Primal Troll. These levels are normal multi-class levels for all purposes. Below is the information on Primal Troll levels.
Hit Die: d8.
Class Skills: The primal troll’s class skills are Climb (Str), Intimidate (Cha), Perception (Wis), Survival (Wis), and Swim (Str).
Skill Points per Level: 2 + Int modifier.
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special |
---|---|---|---|---|---|
1st | +1 | +2 | +0 | +0 | Improved Scent, Natural Attacks (1d4), Regeneration (2), Rend, Thick Hide (+4) |
2nd | +2 | +3 | +0 | +0 | Primal Growth, Regeneration (3), Thick Hide (+5) |
3rd | +3 | +3 | +1 | +1 | Greater Scent, Natural Attacks (1d6), Regeneration (3), Thick Hide (+6) |
4th | +4 | +4 | +1 | +1 | Regeneration (4), Thick Hide (+7) |
5th | +5 | +4 | +1 | +1 | Blood Rage, Natural Attacks (1d8), Racial Curse, Regeneration (5), Savage Growth, Thick Hide (+8) |
Improved Scent (Ex): Trolls have an almost supernatural scent ability. They can track prey by scent whenever applicable and gain a +6 bonus to Perception checks when scent could be a factor. Trolls also suffer a -3 penalty to any save due to smells. They can detect opponents within 30 feet by sense of smell. If the opponent is upwind, the range increases to 60 feet; if downwind, it drops to 15 feet. Strong scents, such as smoke or rotting garbage, can be detected at twice the ranges noted above. Overpowering scents, such as skunk musk or troglodyte stench, can be detected at triple normal range.
Natural Attacks (Ex): A troll can strike with its powerful claws for 1d4 (plus strength modifier) damage as well as bite for 1d4 (plus 1/2 strength modifier) damage. The damage increases to 1d6 at 3rd level and 1d8 at 5th level.
Rend: A troll who hits with two claw attacks in one round, their claws do an extra 2d4 (plus 1 1/2 strength modifier) damage as it rends the flesh. The damage increases to 1d6 at 3rd level and 1d8 at 5th level.
Regeneration: For every level of Primal Troll gained, the Troll's regeneration improves by +1 to a total of 5 (acid or fire).
Thick Hide: For every level of Primal Troll a Kalou troll gains, they gain an additional +1 to their Natural Armor.
Primal Growth (Ex): The Troll undergoes a physical transformation, becoming larger and more powerful while also losing a portion of their mind to savage instincts. Over a three day period , the Kalou troll suffers growth pains as their limbs enlarge. They grow taller as their limbs elongate but their torso and abdominal area tends to shrink as mass is redistributed to the rest of their body. During this time they also suffer from a nearly supernatural hunger driving them to eat up to three times their own body weight. After the transformation is complete, they are considered fatigued for a week while their bodies adjust.
Kalou trolls lose the Powerful Build ability and become Large creatures suffering the associate penalties and benefits including an enhanced reach and space they occupy. They gain +2 Strength and +6 Constitution but suffer a -2 to their Wisdom. Their height increases to near 10 feet and after recovery they can weigh as much as 600 lbs.
Greater Scent (Ex): Trolls have an almost supernatural scent ability. They can track prey by scent whenever applicable and gain a +10 bonus to Perception checks when scent could be a factor. Trolls also suffer a -4 penalty to any save due to smells.
Blood Rage: When the character takes damage in combat, on its next turn it flies into a rage as a free action. It gains +2 Constitution and +2 Strength, but takes a –2 penalty to its AC. The rage lasts as long as the battle or 1 minute, whichever is shorter. It cannot end its rage voluntarily.
Racial Curse (Su): Kalou Trolls who gain 5 levels in Primal Troll have given themselves over completely to the ancient curse that consumes their race. The characters lose the ability to advance with class levels and instead must use the monstrous creature progression. Due to their previous resistance to the curse, they are now consumed by a overwhelming desire to destroy.
Savage Growth (Ex): Undergoing a process like that of Primal Growth, the troll transforms into a massive machine of destruction. They gain a +4 to Strength, Dexterity, and Constitution. The primal drives that overwhelm their mind causes them to suffer a -2 to their Intelligence and Wisdom scores. Their height increases to near 14 feet and after recovery they can weigh as much as 1000 lbs.