Sakphul

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  • +2 Wisdom, +2 Charisma, -2 Strength
  • Tiny: As Tiny creatures, Sakphul gain a +2 size bonus to Armor Class, a +2 size bonus on attack rolls, and a +8 bonus on Hide checks, but they must use smaller weapons than humans use, and their lifting and carrying limits are one-half of those of medium-size creatures.
  • Sakphul base speed is 20 feet.
  • Fey: The Sakphul are immune to charm person and hold person spells and effects.
  • Low-light Vision:  Sakphul can see twice as far as a human in starlight, moonlight, torchlight, and other conditions of poor illumination.  They retain the ability to distinguish detail and color under these conditions
  • +2 Racial bonus to Perception, Sense Motive, and Stealth checks
  • Automatic Languages: Sylvan, Yingil, and Sakphul.
  • Bonus Languages: Auran, Common, Elven, and Goblin. Additionally, once per day as a 1st-level caster, Sakphul can use speak with animals as a spell-like ability to communicate with any type of bird.
  • Spells: Sakphul with Intelligence scores of 10 or higher may cast detect magic, ghost sound, and mending, each once per day as a 1st-level sorcerer.  A Sekphul can also cast Enlargeas a 4th level caster.
  • A Sakphul with a Charisma of 12 or higher has additional spell-like abilities.  In all cases these abilities are one use per day only.  Caster level is equal to the character level of the Sakphul.
Charisma Modifier Gained at Level Spell-like Ability
+1 2nd Charm Person
+2 4th Invisibility
+3 7th Charm Monster
+4 10th Improved Invisibility
+5 13th Dominate Person
+6 16th Mass Suggestion
  • Favored Class: Bard
  • Level Equivalent: +2