Sheep
From Traykon Campaign Setting
Shadowland Monsters | Traykon Monsters |
Divine Servants | Unique Monsters |
From Beyond | Monster Templates |
Creature Types |
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Sheep CR 1/4
XP 100
N Medium animal
Init +1; Senses low-light vision; Perception +8
DEFENSE
AC 13, touch 11, flat-footed 12 (+1 Dex, +2 natural)
hp 11 (2d8+2)
Fort +4, Ref +4, Will +0
OFFENSE
Speed 30 ft.
Melee bite +1 (1d6)
STATISTICS
Str 10, Dex 13, Con 12, Int 1, Wis 11, Cha 4
Base Atk +1; CMB +1; CMD 12 (16 vs. trip)
Feats Skill Focus (Perception)
Skills Perception +8
ECOLOGY
Environment temperate hills, mountains and plains
Organization flock (5–50 sheep plus 1 ram per 10 adults and (2–20 lambs)
Treasure none
The statistics here describe the common sheep. Sheep generally flee from danger and avoid combat if possible. If cornered, they attack by biting.